Rule · Chapter 6
cr:6.4.11
An outcome-replacement effect is a replacement effect that replaces the outcome of an event with another event. A outcome-replacement effect is typically written in the format “(If / The next) [CONDITION], instead [MODIFICATION],” where CONDITION specifies the condition for the replacement effect to be active, and MODIFICATION describes the modifications to the effect before it occurs.
Example: Victor has the text “The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner’s deck, then clash again.” This is an outcome-replacement effect where the condition is failing to win a clash and the modification is choosing to destroy a gold, modifying the top of a deck, and clashing again.