Optfall

Subrule · Chapter 6

cr:6.4.10i

A fixed-prevention effect is a prevention effect that acts as a one-off effect. It prevents a specific amount of damage from an event that activates it. Fixed-prevention effects are typically written in the format “[CONDITION], prevent [PREVENTION].” After a fixed-prevention effect prevents damage, any remaining prevention amount is not used to prevent a subsequent damage event.

Example: Dissipation Shield has the text “Instant – Destroy this: The next time you would be dealt damage this turn, prevent X of that damage, where X is the number of steam counters on Dissipation Shield,” which is a fixed-prevention effect that modifies to the next event that would deal damage to your hero this turn but does modify any additional damage events that turn.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
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cr:6.4.10iversion 2.14.0
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