Optfall

Rule · Chapter 6

cr:6.3.1

Continuous effects that modify the rules of the game are applied simultaneously before continuous effects that modify objects. If there are two or more continuous effects that modify the state and/or properties of objects in the game, the effects are applied using the staging system. These effects are grouped into stages and are applied in ascending stage order, then if there are two or more effects in the same stage, the effects are applied using substage order, then timestamp order.

Example: Hypothermia has the text “Attacks you control can’t gain go again,” which is a continuous effect that modifies the rules of the game and is applied before any effects would add the go again ability to an attack you control.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:6.3.1version 2.14.0
Retrieved from
https://rules.fabtcg.com/pdf/en-fab-cr.pdf
PDF SHA-256
fef01bb7c99da3d5e923521229c84b09ed544e8587dd0aaafaa666648fd44b85

Hash the PDF at that URL yourself and compare. The text above is parsed from those exact bytes by deterministic code — no language model reads, rewrites or summarises any part of this corpus.