Subrule · Chapter 1
cr:1.8.4a
A conditional effect, written in the format “Otherwise [EFFECT],” is an effect that is conditional on the opposite of a preceding conditional effect or the failure of a preceding effect. This effect’s condition is met only when the preceding effect’s condition is not met, or the preceding effect fails.
Example: Runeblood Incantation has the text “At the beginning of your action phase, remove a verse counter from Runeblood Incantation. If you do, create a Runechant token. Otherwise, destroy Runeblood Incantation,” the latter part of which is a conditional discrete effect that is conditional on the failure to remove a verse counter from Runeblood Incantation.