Optfall

Rule · Chapter 8

cr:8.5.25

Become / Copy Become/Copy is a continuous effect. To become/copy a reference, the object loses all existing properties and gets all of the copyable properties of the specified reference.

Contents

  • cr:8.5.25aThe copyable properties of a card are determined by the printed properties on that card - properties that are derived from printed properties (abilities, type, supertypes, subtypes) are not duplicated (doubled up) on the object. The copyable properties of a token are determined by the properties that token was created with.
  • cr:8.5.25bIf the reference has any determined parameters from when it was played, activated, or otherwise created, the object also uses those parameters.
  • cr:8.5.25cAfter the become/copy effect has been generated, any change to the copyable values of the reference will not change the copied values of the subject.
  • cr:8.5.25dIf an object has become the reference, any other effect that would cause the object to become the same reference fails.
  • cr:8.5.25eIf the reference has a copyable property with a value of [1.12.3] , the become/copy effect defines the value to be same as the corresponding printed property of the original object, or 0 if the object did not have that property.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:8.5.25version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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