Optfall

Rule · Chapter 8

cr:8.5.12

Lose (asset) Lose is a discrete effect. To lose an asset, the player’s or object’s assets of the given type is decreased by the specified amount.[1.13]

Cross-references

Contents

  • cr:8.5.12aIf a living object lose {h}, its life total is decreased by the specified amount. If the object does not have the life property, then the lose effect fails.
  • cr:8.5.12bLosing life is not considered as damage being dealt, unless it is the result of a damage effect.[8.5.3] Losing life is not considered as a hit, unless it is the result of damage being dealt by an attack during the damage step of combat.[7.5.5]

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
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cr:8.5.12version 2.14.0
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