Optfall

Section · Chapter 8

cr:8.3

Ability Keywords

Section headings carry no rule text of their own in the published document.

Contents

  • cr:8.3.1Attack Attack is a static ability. A layer with the attack ability is an attack-proxy.
  • cr:8.3.2Battleworn Battleworn is triggered-static ability that means “When the combat chain closes, if this defended, put a -1{d} counter on it.”
  • cr:8.3.3Blade Break Blade Break is a triggered-static ability that means “When the combat chain closes, if this defended, destroy it.”
  • cr:8.3.4Dominate Dominate is a static ability that means “This can’t be defended by more than one card from hand.”
  • cr:8.3.5Go again Go again is a special resolution ability that means “Gain 1 action point.”
  • cr:8.3.6Legendary Legendary is a meta-static ability that means “You may only have 1 of this in your constructed deck.”
  • cr:8.3.7Specialization Specialization is a meta-static ability. Specialization is written as “[HERO] Specialization” which means “You may only have this in your deck if your hero is [HERO],” where HERO is the moniker of the player’s hero card.[2.7.3]
  • cr:8.3.8Arcane Barrier Arcane Barrier is a static ability. Arcane Barrier is written as “Arcane Barrier N” which means “If you would be dealt arcane damage, you may pay N{r} to prevent N of that damage.”
  • cr:8.3.9Boost Boost is an optional additional-cost play-static ability that means “As an additional cost to play this, you may banish the top card of your deck. If you do, if it’s a Mechanologist card, this gets go again.”
  • cr:8.3.10Temper Temper is a triggered-static ability that means “When the combat chain closes, if this defended, put a -1{d} counter on it, then destroy it if it has zero {d}.”
  • cr:8.3.11Blood Debt Blood Debt is a triggered-static ability. Blood debt means “While this is in your banished zone, at the beginning of your end phase, lose 1{h}.”
  • cr:8.3.12Mentor
  • cr:8.3.13Phantasm Phantasm is a triggered-static ability that means “Whenever this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this.”
  • cr:8.3.14Spectra Spectra is a static ability and a triggered-static ability that respectively mean “This can be attacked.” and “When this becomes the target of an attack, destroy this.”
  • cr:8.3.15Spellvoid Spellvoid is a static ability. Spellvoid is written as “Spellvoid N” which means “If you would be dealt arcane damage, you may destroy this to prevent N of that damage.”
  • cr:8.3.16Essence Essence is a meta-static ability. Essence is written in the format “Essence of [SUPERTYPES]” which means “You may have [SUPERTYPES] cards in your deck, as though your hero had those supertypes,” where SUPERTYPES is a list of one or more supertypes.[2.11]
  • cr:8.3.17Fusion Fusion is an optional additional-cost play-static ability. Fusion is written as “[SUPERTYPES] Fusion” which means “As an additional cost to play this, you may reveal (a/an) [SUPERTYPES] card(s) from your hand,” where SUPERTYPES is a list of one or more supertypes.[2.11]
  • cr:8.3.18Heave Heave is a hidden triggered ability. Heave is written as “Heave N” which means “While this is in your hand, at the beginning of your end phase, you may pay N{r} and put this face-up into your arsenal. If you do, create N Seismic Surge tokens.”
  • cr:8.3.19Quell Quell is a static ability. Quell is written as “Quell N” which means “If you would be dealt damage, you may pay N{r} to prevent N of that damage. If you do, destroy this at the beginning of the end phase.”
  • cr:8.3.20Ward Ward is a static ability. Ward is written as “Ward N” which means “If you would be dealt damage, destroy this to prevent N of that damage.”
  • cr:8.3.21Ephemeral Ephemeral is a meta-static ability and a static ability that respectively mean “You can’t start the game with this in your deck.” and “If this would be put into a graveyard from anywhere, instead it ceases to exist.”
  • cr:8.3.22Overpower Overpower is a static ability that means “This can’t be defended by more than one action card.”
  • cr:8.3.23Piercing Piercing is a static ability. Piercing is written as “Piercing N” which means “If this is defended by an equipment, it gets +N{p}.”
  • cr:8.3.24Stealth ¡span style=’color: rgba(0, 0, 0, 0);’¿Stealth is an ability that means nothing.¡/span¿
  • cr:8.3.25Mirage Mirage is a triggered-static ability that means “When this is defending a non-Illusionist attack with 6 or more {p}, destroy this.”
  • cr:8.3.26Pairs [with OBJECT] Pairs is a static ability that means “Equip this only with an OBJECT.”, where OBJECT is 1 or more object identities.
  • cr:8.3.27Rune Gate Rune Gate is a play-static ability that means “If you control Runechants equal to or greater than this’s {r} cost, you may play it from your banished zone without paying its {r} cost.”
  • cr:8.3.28Ambush Ambush is a while-static ability that means “While this is in your arsenal, you may defend with it.”
  • cr:8.3.29Crank Crank is a static ability that means “As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.”
  • cr:8.3.30Modular Modular is a static ability that means “This may be equipped to any of your equipment zones. It has the subtype of the zone it’s equipped to.”
  • cr:8.3.31Protect Protect is a static ability that means “You may defend any hero attacked by an opponent with this.”
  • cr:8.3.32Scrap Scrap is a play-static ability that means “As an additional cost to play this, you may banish an item or equipment from your graveyard.”
  • cr:8.3.33Beat Chest Beat Chest is a play-static ability that means “As an additional cost to play this, you may discard a card with 6 or more {p}.”
  • cr:8.3.34Guardwell Guardwell is a static ability that means “When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.”
  • cr:8.3.35Universal Universal is a while-static ability that means “While in any zone, it is the same class as your hero.”
  • cr:8.3.36Cloaked Cloaked is a static ability that means “Equip this face-down.”
  • cr:8.3.37Arcane Shelter Arcane Shelter is a static ability. Arcane Shelter is written as “Arcane Shelter N” which means “If you would be dealt arcane damage, destroy this to prevent N of that damage.”
  • cr:8.3.38Meld Meld is a static ability that means “You may pay twice the base cost of this to play both halves of this.”
  • cr:8.3.39Perched Perched is a static ability that means “This can be equipped in addition to a 2H weapon. This can’t be attacked while it’s equipped.”
  • cr:8.3.40Unlimited Unlimited is a meta-static ability that means “You may have any number of this card in your deck.”
  • cr:8.3.41Watery Grave Watery Grave is a triggered-static ability that means “When this is put into your graveyard from the arena, turn it face-down.”
  • cr:8.3.42Suspense Suspense is a static ability and two triggered-static abilities that means “This enters the arena with 2 suspense counters,” “At the start of your turn, remove a suspense counter from this,” and “When this has no suspense counters, destroy it.”
  • cr:8.3.43Fragment Fragment is a triggered-static ability that means “Whenever a card with 2 or more d defends this, this gets -2p.”

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
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cr:8.3version 2.14.0
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