Optfall

Rule · Chapter 6

cr:6.6.5

If a game event or game state meets a triggered effect’s trigger condition, the effect is considered triggered. When an effect is triggered, it creates a triggered-layer.

Contents

  • cr:6.6.5aA triggered effect must exist during an event or state that meets its trigger condition, for it to be triggered. If a triggered effect is generated after the event or state occurs, it does not retroactively trigger. The exception is an inline-triggered effects, which trigger as long as the condition was met.
  • cr:6.6.5bAn event-based triggered effect only triggers if an event that meets the triggered condition occurs. If the event is modified before it occurs and no longer meets the triggered condition, the effect does not trigger.[6.4] If the trigger condition also includes a state-trigger condition, that condition must also be met by the game state at the time the event occurs for the effect to trigger.
  • cr:6.6.5cA state-based triggered effect triggers if the game state did not initially meet the trigger condition, then changes and meets the trigger condition. If a state-based triggered effect is generated while the game state meets the trigger condition, the effect will trigger.
  • cr:6.6.5dIf the trigger condition is proceeded by an ordinal as part of the condition, the effect will only trigger on the specified ordinal time(s) the condition is met, relative to the specified duration. If the effect becomes functional after the specified ordinal time(s) the condition would be met, the effect will not trigger for the rest of the specified duration.
  • cr:6.6.5eIf the triggered effect is triggered, but it would exceed the maximum number of times specified by the trigger limit (if any), the triggered-layer is not created and will not be added to the stack.
  • cr:6.6.5fIf the triggered effect is triggered, but there is an effect that prevents it from triggering, the triggered-layer is not created and will not be added to the stack. However, the triggering still counts towards the limit of the effect (if any).

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:6.6.5version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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