Optfall

Rule · Chapter 3

cr:3.0.1

A zone is a collection of objects. There are 15 types of zones: arms, arsenal, banished, chest, combat chain, deck, graveyard, hand, head, hero, legs, permanent, pitch, stack, and weapon.

Contents

  • cr:3.0.1aA zone is considered empty when it does not contain any objects and has no permanents equipped to it. An equipment zone is exposed if it is empty. A zone does not cease to exist if it is empty.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:3.0.1version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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