Optfall

Rule · Chapter 2

cr:2.5.3

The life of a permanent can be modified. The term “life total” or the symbol {h} refers to the modified life of an object.

Contents

  • cr:2.5.3aA permanent’s life total is equal to the permanent’s base life, plus life gained and minus life lost, as recorded by the players of the game.
  • cr:2.5.3bLife gained and life lost are not continuous effects - they are discrete effects that apply once, and they permanently modify the life total.[8.5.7]
  • cr:2.5.3cIf the base life of an permanent changes, then the life total is recalculated using the new base life value of the object.
  • cr:2.5.3dAn permanent’s life total can be greater than its base life.
  • cr:2.5.3eAn permanent cannot have a negative life total. If the life total is calculated to be less than zero, instead it is considered zero.
  • cr:2.5.3fIf a permanent’s life total is reduced to zero, it is cleared as a game state action; or if the permanent is a hero, their player loses or the game is a draw as a game state action.[1.10.2][4.5]
  • cr:2.5.3gIf a living object ceases to exist, it is considered to have died.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:2.5.3version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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