Optfall

Section · Chapter 2

cr:2.2

Cost

Section headings carry no rule text of their own in the published document.

Contents

  • cr:2.2.1Cost is a numeric property of a card or ability, which determines the starting resource asset-cost to play the card or activate the ability.[5.1.6]
  • cr:2.2.2The printed cost of a card is typically expressed within a resource point symbol located in the top right corner of the card. The printed cost defines the base cost of a card. If a card does not have a printed cost, it does not have the cost property (0 is a valid printed cost).
  • cr:2.2.3The printed cost of an activated ability is expressed as {r} symbols as part of the description of the ability, where the number of {r} symbols dictates the printed cost. If there are no resource symbols, then the printed cost is 0. The printed cost defines the base resource cost of the ability.[5.2.1]
  • cr:2.2.4The cost property of an object cannot be modified.
  • cr:2.2.5The visual expression in {r} symbols and the numerical expression of cost are functionally identical.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:2.2version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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