Optfall

Section · Chapter 1

cr:1.9

Events

Section headings carry no rule text of their own in the published document.

Contents

  • cr:1.9.1An event is a change in the game state produced by the resolution of a layer, the result of an effect, a transition of turn phase or combat step, or an action taken by a player. An event may involve physically changing the game state through one or more instructions - it can be modified by replacement effects[6.4] and can trigger triggered effects.[6.6]
  • cr:1.9.2A multi-event is a collection of two or more individual events that involve performing the same or similar instructions.
  • cr:1.9.3A named-event is a event or collection of events which is named according to the keyword effect that produced it.[8.5]

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:1.9version 2.14.0
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