
- Pitch
Rampant Growth // Life
- Cost
Printed text
Meld
Amp X, where X is the total
you've gained this turn.
//
Gain 1![]()
Legality
Classic Constructed
- Legal
Blitz
- Legal
Living Legend
- Legal
Commoner
- Not in format
Silver Age
- Not in format
Ultimate Pit Fight
No flag published
Governed by
- cr:8.3.38meld
Meld is a static ability that means “You may pay twice the base cost of this to play both halves of this.”
- cr:8.5.47amp
Amp is a continuous effect. To amp N, the next time an event the player controls would deal arcane damage this turn, instead it deals that much arcane damage plus N.
Matched exactly against the vocabulary the rules publish, and each definition is quoted verbatim from the rule cited beside it. A keyword the document does not define is absent rather than guessed at.
Attributes
- Types
- Keywords
- Orientation
- Played horizontally