
- Pitch
Pay Up
- Cost
Printed text
If defending hero controls a Gold, this gets overpower.
When this hits a hero, gain control of a Gold token they control. If you don't, deal 1 damage to them.
Legality
Classic Constructed
- Legal
Blitz
- Legal
Living Legend
- Legal
Commoner
- Not in format
Silver Age
- Not in format
Ultimate Pit Fight
No flag published
Governed by
- cr:8.3.22overpower
Overpower is a static ability that means “This can’t be defended by more than one action card.”
Matched exactly against the vocabulary the rules publish, and each definition is quoted verbatim from the rule cited beside it. A keyword the document does not define is absent rather than guessed at.
Attributes
- Types
- Keywords